I don’t think it's an accessibility issue either - at least not for the vast majority of potential VR players. There are even more if you have a decent computer to link to, like Half-Life: Alyx, Star Wars Squadrons, and my personal favorite, Insomniac’s Stormland. There are hundreds of games on the Oculus store, and at least a dozen I would consider must-plays. It’s not due to a lack of content either. It’s not a matter of cost: the Quest 2 is half the price of the PS5 and Xbox Series X and less than a third of a 30-series GPU, and unlike all of those, is widely available. As a VR enthusiast, it’s hard to understand why the Oculus Quest 2 still hasn’t hit critical mass.
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